![]() ![]() “Yes, after Early Access, the prices may be adjusted based on analysis pertaining to the qualitative and quantitative value of the featured content we'll be providing. Will the game be priced differently during and after Early Access? We look forward to any feedback our KurtzPel community provides to create a better player experience.” ![]() We’ll be actively following the steam forums and general player feedback. In addition, a wide selection of PvP content and game balance optimization are our highest priorities. We are currently focusing on improving the quality of the overall player experience and how players interact with the Master NPCs. Character and costume customization systems and equipment dye system (These Karmas are currently balanced for competitive play) More than 10 Karmas that can be acquired and leveled up “The current Early Access version contains the following content and features: What is the current state of the Early Access version? Better Karma balance and quality of life improvements (based on player feedback) Karma Master NPCs in relation with new Karmas The official game will contain but not be limited to the following: #Propnight rule34 full version“During Early Access, additional Karmas, PvP, and PvE contents will be added leading up to the full version release. How is the full version planned to differ from the Early Access version? Your feedback and the data Early Access will provide, will be very helpful in empowering us to make the best game possible.” “We have clear goals we hope to achieve in both quality and content for the official release of the game. By releasing in Early Access, we hope to hear feedback from players and make further improvements as needed to further expand and polish the definitive, final version of KurtzPel that our players are looking forward to playing.”Īpproximately how long will this game be in Early Access? “We are still working on creating more content in PvP, PvE, Karma, and additional game systems. ![]()
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